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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>The moments and the artworks of a Glaz.</description><title>Glazments</title><generator>Tumblr (3.0; @glazmoments)</generator><link>http://glazmoments.tumblr.com/</link><item><title>Two drawings I’ve done recently that I’ve been happy...</title><description>&lt;img src="http://24.media.tumblr.com/96be5dad75b07c939120434bea8d2154/tumblr_mm4p9bamH61qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/f493d4015938348bc76495c656dfb0b4/tumblr_mm4p9bamH61qg40uso2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;Two drawings I’ve done recently that I’ve been happy with how they turned out! :D&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/49367098634</link><guid>http://glazmoments.tumblr.com/post/49367098634</guid><pubDate>Wed, 01 May 2013 17:46:23 +0100</pubDate><category>Illustration</category><category>artwork</category><category>cartoon</category><category>Sam Duckworth</category><category>drawings</category></item><item><title>The finished player character model for my group’s...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/3MwaLHW6Rw4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The finished player character model for my group’s game!&lt;/p&gt;
&lt;p&gt;I’m happy with how it’s turned out plus its marks it as my first ever completed model that’s usable for a game!&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/45143471886</link><guid>http://glazmoments.tumblr.com/post/45143471886</guid><pubDate>Mon, 11 Mar 2013 23:10:03 +0000</pubDate></item><item><title>Turntable progression of the head of the player character in a...</title><description>&lt;iframe width="400" height="299" src="http://www.youtube.com/embed/TaRjFqyFVIA?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Turntable progression of the head of the player character in a point and click adventure game I’m making for my university course!&lt;/p&gt;
&lt;p&gt;Roughly 9-10 hours spent modelling.&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/42938911362</link><guid>http://glazmoments.tumblr.com/post/42938911362</guid><pubDate>Tue, 12 Feb 2013 19:18:45 +0000</pubDate><category>pirate</category><category>pirates</category><category>point and click</category><category>Adventure</category><category>game</category><category>game character</category><category>progression</category><category>3D</category><category>3d model</category><category>player character</category><category>model</category></item><item><title>Work In Progress Turntable of the player character! Time...</title><description>&lt;iframe src="//www.tumblr.com/video/glazmoments/42764987968/400" id="tumblr_video_iframe_42764987968" class="tumblr_video_iframe" width="400" height="300" style="display:block;background-color:transparent;overflow:hidden;" allowTransparency="true" frameborder="0" scrolling="no" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Work In Progress Turntable of the player character! Time taken : 4 Hours 30 Minutes&lt;/p&gt;
&lt;p&gt;It’s gradually getting there!&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/42764987968</link><guid>http://glazmoments.tumblr.com/post/42764987968</guid><pubDate>Sun, 10 Feb 2013 17:43:29 +0000</pubDate><category>WIP</category><category>Pirates</category><category>pirate</category><category>point and click</category><category>3D</category><category>3D model</category><category>asset</category></item><item><title>A default crewmember on the ship! To save time on having to...</title><description>&lt;img src="http://24.media.tumblr.com/84149901b43077ca8f4296fdebfb0318/tumblr_mhtrrfvzHe1qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/df5b19cd3a24323608ef2219c7f85f2b/tumblr_mhtrrfvzHe1qg40uso2_r1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/d9d79df8910b1773d23e8273ce2d1788/tumblr_mhtrrfvzHe1qg40uso3_400.gif"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;A default crewmember on the ship! To save time on having to model individual ones  (we are on a tight schedule!) we came up with the idea to have a generic model that can be modified and textured differently to make different characters. &lt;/p&gt;
&lt;p&gt;The animated gif shows 4 potential variants that happens just by removing an eye patch and changing the colours around.&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/42466809002</link><guid>http://glazmoments.tumblr.com/post/42466809002</guid><pubDate>Thu, 07 Feb 2013 00:52:00 +0000</pubDate><category>pirates</category><category>concept</category><category>character concepts</category><category>point and click</category><category>adventure</category><category>pirate</category></item><item><title>The Pirate Captain concept from the Pirate Point and Click...</title><description>&lt;img src="http://25.media.tumblr.com/3c58a40f00051dfa0c0f77ef198555d4/tumblr_mhtnw2fV9B1qg40uso2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/bd03d0f2ae3630e49a24d12770430984/tumblr_mhtnw2fV9B1qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/fb1539857773807ab20861308b31f8be/tumblr_mhtnw2fV9B1qg40uso3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;The Pirate Captain concept from the Pirate Point and Click adventure!&lt;/p&gt;
&lt;p&gt;As you can see… He’s undergone quite a transformation from the original sketch. Whilst the group liked the original design, I feared that it looked too similar to Le Chuck from the Monkey Island series (a common problem at the moment!)&lt;/p&gt;
&lt;p&gt;I took the design to one of my lecturers and discussed my dilemma. In the end, we all liked the idea of a really tiny pirate captain as we felt it had more potential for comedy in the game and would really sell the idea of a cartoon-y game with dynamic yet plausible anatomy . Stuff like the captain dangling from the ship wheel whilst he sails the ship, etc.&lt;/p&gt;
&lt;p&gt;Plus I think that this kind of character definitely looks like the type that you’d want to start a mutiny against!&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/42460429142</link><guid>http://glazmoments.tumblr.com/post/42460429142</guid><pubDate>Wed, 06 Feb 2013 23:28:50 +0000</pubDate><category>pirate</category><category>pirates</category><category>concept</category><category>character concepts</category><category>point and click</category><category>adventure</category><category>progression</category></item><item><title>Progression of the player character for my group’s pirate...</title><description>&lt;img src="http://25.media.tumblr.com/5000009ce641a15946b270c749687aff/tumblr_mhtk4ih8mf1qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/99505e03898ae787d3d765a3ae30b438/tumblr_mhtk4ih8mf1qg40uso2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/b583a18a9bb468b39b04cba8d878a5a2/tumblr_mhtk4ih8mf1qg40uso3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;Progression of the player character for my group’s pirate themed point and click adventure game!&lt;/p&gt;
&lt;p&gt;His hair was changed after it was decided that he looked a little too similar to Guybrush from the Monkey Island series. Though my group were happy with his body proportions and clothes :)&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/42454142672</link><guid>http://glazmoments.tumblr.com/post/42454142672</guid><pubDate>Wed, 06 Feb 2013 22:07:30 +0000</pubDate><category>character concepts</category><category>concept</category><category>video game character</category><category>progression</category><category>point and click</category><category>adventure</category><category>pirates</category><category>pirate</category><category>hero</category></item><item><title>Experimenting on my drawing style for drawing characters! That...</title><description>&lt;img src="http://24.media.tumblr.com/5a88f5f94571d803e6e88dede727f6e0/tumblr_mhknahprPW1qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/6c05a7f3eea5e885f6a7970f2022e8ad/tumblr_mhknahprPW1qg40uso3_400.gif"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/8fff8c413dbf7c0b28a06a72dafd777b/tumblr_mhknahprPW1qg40uso4_400.gif"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;Experimenting on my drawing style for drawing characters! That and trying my rusty hand at animating!&lt;/p&gt;
&lt;p&gt;I think it allows me to exaggerate details and make unique characters whilst still looking fairly simplistic! &lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/42068378361</link><guid>http://glazmoments.tumblr.com/post/42068378361</guid><pubDate>Sat, 02 Feb 2013 02:37:00 +0000</pubDate><category>art</category><category>Illustration</category><category>character concepts</category><category>female</category><category>animation</category></item><item><title>A turntable showreel of the textures I did for a 10 day game...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/n-F6QKQDrTk?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A turntable showreel of the textures I did for a 10 day game challenge. &lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/41450046760</link><guid>http://glazmoments.tumblr.com/post/41450046760</guid><pubDate>Fri, 25 Jan 2013 17:47:56 +0000</pubDate><category>turntable</category><category>future</category><category>3d</category><category>textures</category></item><item><title>The stadium from the previous speed paint. Modelled by my friend...</title><description>&lt;iframe src="//www.tumblr.com/video/glazmoments/40932347214/400" id="tumblr_video_iframe_40932347214" class="tumblr_video_iframe" width="400" height="224" style="display:block;background-color:transparent;overflow:hidden;" allowTransparency="true" frameborder="0" scrolling="no" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The stadium from the previous speed paint. Modelled by my friend Jonny and I textured it. I think it works quite well!&lt;/p&gt;

&lt;p&gt;(Music was made by me too)&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/40932347214</link><guid>http://glazmoments.tumblr.com/post/40932347214</guid><pubDate>Sat, 19 Jan 2013 17:06:04 +0000</pubDate></item><item><title>A few speed paint concepts on a video game challenge I’m...</title><description>&lt;img src="http://24.media.tumblr.com/9cbe2042d373a7ae5762fa107aa61dbf/tumblr_mgrzzgg9n91qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/bbf526d0cedc5b3fac21003f2789b938/tumblr_mgrzzgg9n91qg40uso2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/db35fc17c90d7b30dac22bfccd4f0769/tumblr_mgrzzgg9n91qg40uso3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/2961f8fc5747d604c5c03e158dc08b80/tumblr_mgrzzgg9n91qg40uso4_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/fc0f594ffb2573ebcb59107908b6891f/tumblr_mgrzzgg9n91qg40uso5_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;A few speed paint concepts on a video game challenge I’m doing in university.&lt;/p&gt;
&lt;p&gt;Trying to get an idea for what a huge mega city in the future might look like and such! In the final picture, the colours are different because my group decided that the colour scheme would be limited to golds, bronzes and silvers!&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/40764287312</link><guid>http://glazmoments.tumblr.com/post/40764287312</guid><pubDate>Thu, 17 Jan 2013 15:21:16 +0000</pubDate><category>concept</category><category>future</category><category>future city</category><category>hover cars</category><category>police</category></item><item><title>Next up in the models of Wind Up Heroes:...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/7v9FOGCoI1Y?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Next up in the models of Wind Up Heroes: The barbarian/Viking/dwarf guy! :D&lt;/p&gt;
&lt;p&gt;I think I might need to go back and tweak his helmet though, the horns look fine but the metal bits don’t look quite right to me. What do we think? :D&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/40264113952</link><guid>http://glazmoments.tumblr.com/post/40264113952</guid><pubDate>Fri, 11 Jan 2013 17:46:18 +0000</pubDate><category>DnD</category><category>Dungeons and Dragons</category><category>wind up heroes</category><category>barbarian</category></item><item><title>The first of the Wind Up Heroes models! The wizard!
I’m...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/N-yrLRmBTJE?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The first of the Wind Up Heroes models! The wizard!&lt;/p&gt;
&lt;p&gt;I’m planning on modelling the staff and wind up key separately so I can animate the key nice and smoothly without distorting the mesh. What do we think? :D&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/40209231703</link><guid>http://glazmoments.tumblr.com/post/40209231703</guid><pubDate>Thu, 10 Jan 2013 23:47:08 +0000</pubDate><category>wind up heroes</category><category>DnD</category><category>Dungeons and Dragons</category><category>Wizard</category><category>Mage</category><category>3D model</category><category>3D</category></item><item><title>You have met with a terrible fate, haven’t you?
I was...</title><description>&lt;img src="http://24.media.tumblr.com/562f65ecce52271f0cdca0fd420f6267/tumblr_mgbqchQQaE1qg40uso1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;You have met with a terrible fate, haven’t you?&lt;/p&gt;
&lt;p&gt;I was listening to a beautifully remixed album of Majora’s Mask songs when I decided to sketch out a pretty iconic scene in the game! I’m pretty happy with how it turned out.&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/40031916090</link><guid>http://glazmoments.tumblr.com/post/40031916090</guid><pubDate>Tue, 08 Jan 2013 20:31:28 +0000</pubDate><category>Majora's Mask</category><category>Legend of Zelda</category><category>LoZ MM</category><category>Happy Mask Salesman</category><category>Link</category><category>You have met with a terrible fate</category></item><item><title>These are some character concepts for me to potentially model! I...</title><description>&lt;img src="http://24.media.tumblr.com/ca7e5745198367d2d898ee20acbfedd2/tumblr_mgbq1kfpCy1qg40uso1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;These are some character concepts for me to potentially model! I wanted to come up with and cute and stylized set of models that I could use to show off as part of my portfolio as well as my realistic looking models.&lt;/p&gt;
&lt;p&gt;I was thinking about DnD and how when I played it in a group, we all wanted to have models to represent us and ended up using lego men. I kind of liked that toy aspect and thought it would be cute to make up some common rpg achetypes into these wind up toys!&lt;/p&gt;
&lt;p&gt;So from left to right, we have:&lt;/p&gt;
&lt;p&gt;Wizard, Fighter, Viking/Barbarian, Monk, Archer/Ranger, Bard, Thief and Priest.&lt;/p&gt;
&lt;p&gt;My favourite are the Archer and the Wizard!&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/40031453019</link><guid>http://glazmoments.tumblr.com/post/40031453019</guid><pubDate>Tue, 08 Jan 2013 20:24:55 +0000</pubDate><category>character concepts</category><category>wind up heroes</category><category>DnD</category><category>Dungeons and Dragons</category></item><item><title>A work in progress model of an old kind retired sailor! It took...</title><description>&lt;img src="http://24.media.tumblr.com/47f980678a2c607ed57ee81f206f40c8/tumblr_mftol8Zvlx1qg40uso3_500.png"/&gt;&lt;br/&gt; Starting The Head&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/921ee6e4febd1eeab56c34eb94fccae3/tumblr_mftol8Zvlx1qg40uso4_500.png"/&gt;&lt;br/&gt; Sculpting The Head&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/6f80860b967b38f117d282767f6a2bc6/tumblr_mftol8Zvlx1qg40uso5_500.png"/&gt;&lt;br/&gt; Defining The Head&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/85ea64dca11bc35a561fbfc93b766070/tumblr_mftol8Zvlx1qg40uso6_r1_500.png"/&gt;&lt;br/&gt; Initial Texturing Of The Head&lt;br/&gt;&lt;br/&gt; &lt;p&gt;A work in progress model of an old kind retired sailor! It took 5 and a half hours to get  from ‘left to right’.&lt;/p&gt;
&lt;p&gt;The general look of the character was improvised but he kind of reminds me of an actor, I’m just not sure who yet.&lt;/p&gt;
&lt;p&gt;Edit: Added the initial textures for the head. I think it’s coming along nicely and should make a nice portfolio piece!&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/39178925306</link><guid>http://glazmoments.tumblr.com/post/39178925306</guid><pubDate>Sun, 30 Dec 2012 02:36:00 +0000</pubDate></item><item><title>Photo</title><description>&lt;img src="http://24.media.tumblr.com/d4b2f08ae7fcaeb373afc12d82d109b3/tumblr_mf1hrwL3kn1qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/20a8764fbfcb8b3cbbf023d6452a4923/tumblr_mf1hrwL3kn1qg40uso2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/cfb2e46b580d76654bc5d88e4fbf56d0/tumblr_mf1hrwL3kn1qg40uso3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/56e2d4d9b06f704d4bccb2e7567ea8b5/tumblr_mf1hrwL3kn1qg40uso4_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;</description><link>http://glazmoments.tumblr.com/post/37928836104</link><guid>http://glazmoments.tumblr.com/post/37928836104</guid><pubDate>Fri, 14 Dec 2012 21:16:44 +0000</pubDate></item><item><title>Photo</title><description>&lt;img src="http://25.media.tumblr.com/25351cfbcf5f3d466f8f5914fcfc339c/tumblr_mf1hprwVMS1qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/04c1b3dcb4f87bc7fdae3aa324fc31d8/tumblr_mf1hprwVMS1qg40uso2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/2f08d06de8595ffda3da9d654d606ddc/tumblr_mf1hprwVMS1qg40uso3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/92c3f83b038f585e91eeaf81d9960034/tumblr_mf1hprwVMS1qg40uso4_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;</description><link>http://glazmoments.tumblr.com/post/37928745701</link><guid>http://glazmoments.tumblr.com/post/37928745701</guid><pubDate>Fri, 14 Dec 2012 21:15:26 +0000</pubDate></item><item><title>Another NPC digital painting concept for my visual...</title><description>&lt;img src="http://24.media.tumblr.com/8ca9e2bdede69be027c9860bb4e8b8eb/tumblr_meybnnePzx1qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/57abe95d495fafd9540f728c592d0a21/tumblr_meybnnePzx1qg40uso2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/e5886a3fd0ec10e0e2e929b6e8159f10/tumblr_meybnnePzx1qg40uso3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/2048f41b37c11ee018dd8f022649b0f5/tumblr_meybnnePzx1qg40uso4_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;Another NPC digital painting concept for my visual communications module. This demon carries the sun in it’s world/dimension! &lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/37811115964</link><guid>http://glazmoments.tumblr.com/post/37811115964</guid><pubDate>Thu, 13 Dec 2012 04:11:44 +0000</pubDate></item><item><title>Digital painting for an npc concept for my Visual Communications...</title><description>&lt;img src="http://25.media.tumblr.com/140e6a36560c3b5de36e0c71caf6a1a4/tumblr_meybj6qomQ1qg40uso1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/87ca5a75b3a3d6859dad21ccf9731d44/tumblr_meybj6qomQ1qg40uso2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/50b5056c033e351674363fb1a566e2ca/tumblr_meybj6qomQ1qg40uso3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/3c2cd51f5ea35994effb6609a4439e19/tumblr_meybj6qomQ1qg40uso4_r1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;Digital painting for an npc concept for my Visual Communications Module!&lt;/p&gt;</description><link>http://glazmoments.tumblr.com/post/37810936262</link><guid>http://glazmoments.tumblr.com/post/37810936262</guid><pubDate>Thu, 13 Dec 2012 04:09:00 +0000</pubDate></item></channel></rss>
